Tools

Profit Per Hour Calculator

Normalize crop choices to the same time window so slow and fast loops can be compared fairly.

Client-side planning tool

Estimate profit per hour

Use one crop cycle at a time. The output is an estimate based on your current inputs. Nothing is uploaded or saved by this tool.

Calculator results are estimates and may differ from in-game results.

Using Profit Per Hour Calculator

Two crops can have the same sale value but very different grow times. Profit per hour puts them into one time window, which makes the decision clearer.

Hourly estimates work best when you include replant cost and use conservative boost assumptions.

What each output means

Profit per hour outputs
MetricMeaningHow to use it
Gross valueRevenue before replant costCheck the value side of the loop
Profit per cycleGross value minus replant costCompare net result per harvest
Profit per minuteCycle profit divided by grow timeCompare cycles of different length
Profit per hourMinute profit multiplied by 60Normalize choices to one hour

Use this result in your next plan

Use the result alongside Mutation Profit Calculator when the entered values match the crop, pet, mutation, or event you are comparing.

Change one input at a time so the difference between two plans stays easy to understand.

Profit Per Hour Calculator FAQ

Use Profit Per Hour Calculator with values you understand before comparing scenarios.

Is profit per hour better than sale value?

It is better for comparing crops with different grow times.

Should idle time be included?

If idle time is common in your play style, adjust grow time or treat the result as optimistic.

Can boosts be included?

Yes, but only when you know the boost applies for the measured cycle.

What if profit is negative?

Recheck costs, grow time, quantity, and boost assumptions before planting.

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