Free client-side tool

Crop Profit Calculator

Compare a farming loop with your own values. Nothing is uploaded or saved.

Client-side planning tool

Estimate a farming loop

Use values from one game version. Presets are simple planning examples.

Calculator results are estimates and may differ from in-game results.

Use consistent inputs

Enter values from the same version of the game and the same crop state. Mixing an old base value with a new multiplier creates a precise-looking but unreliable result.

Read profit and speed together

Net profit shows what remains after costs. Profit per minute and per hour show how efficiently that result repeats. A strong plan needs both a healthy margin and a cycle you can realistically run.

Compare a base and boosted scenario

  1. 01

    Calculate the crop with both multipliers set to 1.

  2. 02

    Record the base profit per hour.

  3. 03

    Add only the mutation or pet bonus you can confirm.

  4. 04

    Compare the gap before spending resources.

How to read each result

Calculator result definitions
MetricMeaningHow to use it
Estimated total sell valueRevenue before the entered costsCheck whether every multiplier applies to the full harvest
Estimated net profitSell value minus seed and replant costsCompare what remains after the measured cycle
Profit per minuteNet profit divided by grow timeCompare crops with different cycle lengths
Profit per hourProfit per minute multiplied by 60Normalize estimates to the same time window
Result quality labelA deterministic summary of the entered estimateTreat boosted labels as scenarios, not guaranteed live results

Crop Profit Calculator FAQ

Use Crop Profit Calculator with values you understand before comparing scenarios.

Are calculator values exact?

No. Results are estimates based entirely on the values you enter. Game values may change after updates.

What goes in harvest quantity?

Enter the number of sellable items produced by the cycle you are measuring.

What if there is no mutation or pet bonus?

Use a multiplier of 1 so the base value remains unchanged.

Why include replant cost?

Some loops require an additional cost before they can repeat; including it makes net profit more honest.

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